Tag: FPS
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Picking the Perfect “Breach and Clear” Playlist
My friends and I have been playing a fair amount of “Ready or Not” recently – for the unfamiliar, the game is a first-person shooter where you control a SWAT team member participating in various missions, from stopping a robbery at a gas station to rescuing hostages in a hotel (and some much, much worse…
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Interview: Kazuhira “Buster” Johnson, Game Director (Part II)

(If you haven’t read Part 1 of this interview, you can check it out here) Hitler’s hookah is smaller than I’d expected: one would think that the Fuhrer would have relied upon some overwrought device of Volkshalle-ian proportions, but what I’m presented with is almost…dainty. Even though there are no swastikas on the bowl, I…
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Interview: Kazuhira “Buster” Johnson, Game Director

The trip to Kazuhira Johnson’s compound, located in the scalding wastes of the Nevada desert, is shorter than expected. This is because the driver sent to pick me up, a mute albino the size of one of Shaquille O’Neal’s bigger shits, has a propensity for speeding (in both the vehicular and pharmaceutical senses). We pull…
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Review: Deathloop (PS5/Xbox Series S)

I played Deathloop back when it came out on PS5, but its recent release on Game Pass gives me a good opportunity to write a review of the thing while still being somewhat topical. Once more into the breach…shit, wait, wrong time loop game.[1] At the end of the (repeated, over and over again) day,…
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On (the) Campaign – Halo: Combat Evolved

Apologies for the sporadic posting recently; I just moved to a new apartment (well, I moved the couch, TV, and chinchilla, and got the internet set up) so I’ve been unable to surf the zeitgeist as I usually do. I’m hoping to be back on schedule with my posts within a couple of days, but,…
